November 29, 2011


So at the same time that screen-printing was becoming my favorite 2D art form, I was starting to learn 3D animation in Maya. I really enjoyed learning 3D because it felt like I was sticking my hand into the world of movies and games, it felt like anything was possible. Yet my professor really only focused on character modeling, and I wanted to learn character animation, so I just started teaching myself. Rotoscoping became one of the best ways for me to learn, I would film myself acting out shots, then study the movement, and then recreate the movement in Maya. 

I worked on a short film for my final year at JMU, which I focused mainly on character animation, but I also tested out particles systems, shatter effects, glow and lightning effects, motion trails, camera movement and layout. So here it is, my first film: The Cloud and the Cupcake.

September 14, 2011


After high school I had a choice, go to Johnston & Wales and continue my education as a chef, or go to James Madison and study animation and fine art.

I decided to go to JMU, where I met a lot of great people and learned a lot of new skills. While Fine Art included sculpture, painting, graphic design, jewelry making, and figure drawing, my favorites soon became clear when I started to learn the process of screen printing and computer animation.These two art forms, while fairly different, have many similarities in process and in the artist's way of thinking. It didn't take long for screen printing to become my favorite 2D art form.


The main reason screen printing is great : Versatility.

The possibilities are endless because printing is all about layers, each layer has its own stencil, and one can create these layers with any material. You can use pencil and pen, cut out paper or paint, grease pencil or ink as well as anything you could do in Photoshop. And when you're printing, you work in editions, with multiple copies, and you can sell them or trade them with other artists for their work. In other words, I was hooked. I took screen printing every semester until I graduated.

The thing that I soon realized is that learning to think of your art in layers, is one of the most important tools to learn as an artist. I was using it as the driving force in screen printing, yet it also applies to the process of drawing, painting, and animation. Once I realized this I started experimenting in my figure drawing class, using different materials such as ink, charcoal, markers, and highlighters. Out of that experimentation I found that I really liked ink, because I could manipulate it in ways that I couldn't with charcoal and pens. I could drag out long strokes, or splatter the ink, or tilt the piece and let gravity pull the ink around. I soon started using ink in my screen printing which lead to some of my favorite prints such as the one at the top of this post, as well as the title image of The Batcave.

August 27, 2011


I grew up with a vegetable gardening, birdwatching, carpenter for a father. 
A stained glass making, graphic designing, landscape painting mother. 
And a brother who loves to go fishing, hunting, mountain bike riding all day long.

They were doing their things, while I was inside reading 
Calvin and Hobbes, studying Bill Watterson's drawings, 
his humor, his imagination, and his artistic eye. 

Watterson's work helped me learn that I had an artistic eye as well.
It came through when I studied drawing and photography
in high school. As well as cooking in Italian restaurants.

I didn't know it yet but these arts were slowly leading me towards
becoming an animator, learning about visual weight, 
contrast and timing, texture and presentation.

August 9, 2011


Hey, everybody! I'm starting an animation blog. I will be posting about all of my interests in art here, and how they evolved from drawing and photography, then onto screen printing and animation. I will be posting here as I work towards finishing my collaborative thesis film, Just Looking.